Auf dem PC ist PUBG der Hit des Jahres Wir testen, ob der Battle-Royale-Shooter in einer ersten Preview-Version auch auf der Xbox One funktioniert. PlayerUnknown's Battlegrounds (PUBG) ist für mich noch immer das beste Battle Royale, weil es das ruhige Vorantasten stärker betont als die. Die offiziellen PLAYERUNKNOWN'S BATTLEGROUNDS, die exklusiv für das Handy entwickelt wurden. Spiele jederzeit und überall gratis. PUBG MOBILE.
PUBG im Test: Was taugt der Pionier des Battle Royale auf der PS4?In PUBG gibt's jetzt die überarbeitete Erangel-Map und Performance-Besserungen. So hat sich PUBG in den letzten Monaten verbessert – lohnt es sich jetzt für euch? Special. 7. August Für Bewertung / Review einloggen. PlayerUnknown's Battlegrounds (PUBG) ist für mich noch immer das beste Battle Royale, weil es das ruhige Vorantasten stärker betont als die. Ich, Jürgen Horn von MeinMMO, habe bereits beim Test der Stadia-Version von PUBG Erfahrungen mit den Bots gemacht. Mir kamen die.
Pubg Bewertung The art of not giving a damn VideoEvolution of PUBG PlayerUnknowns Battlegrounds 2013-2019
Greene also introduced microtransactions that allow players to use real-world funds to purchase loot crates that provide randomly-selected cosmetic items, also known as "skins", which they can trade with other players; while Greene recognizes the issue with skin gambling , he believes that Valve has put safeguards in place to support a "skin economy" that will provide further revenue for them without concerns over gambling.
Among loot from these crates were special outfits inspired by the original Battle Royale film. The game also features custom gamemodes and modding support.
Bluehole used closed alpha and beta periods with about 80, players to gauge initial reaction to the gameplay and adjust balance prior to a wider release.
The sudden interest in the game from early access exceeded their expectations, and put emphasis on the stability of the game and its underlying networking alongside gameplay improvements.
In part of the game's success in early access, Tencent Games , the largest publisher of video games in China, approached Bluehole that same month with an offer to publish Battlegrounds in China and purchase equity in the company.
Despite the lack of a Chinese publisher prior to the Tencent deal, players in China had found ways to acquire and play the game through Steam via proxies and other networking tricks.
This would not prevent cross-region matchmaking but may make it difficult for some players to play outside their region if they have a poor Internet infrastructure.
Some Western players fear that many Chinese players are able to cheat in the game by exploiting some of the network latency issues, something that PUBG Corporation continued to address as the game shifted out of early access.
However, a small number of players called for server segregation by region and had used racial insults at Chinese players they encountered in game.
Greene was disappointed with this "xenophobic attitude", calling it "disgraceful", and asked the player community to respect the Chinese players more as their numbers were a key part of the game's success.
PUBG Lite is a free version of Battlegrounds that is meant to be better playable on low-end computers by having significant reductions in graphic details and other features, but is otherwise feature complete with the full game.
The version is meant to be played in regions where the game's minimum specifications may be difficult for average players to achieve, with a beta launch first releasing in Thailand in January , and in Europe that October.
Greene was part of Microsoft 's press conference during E3 to announce that Battlegrounds would be coming to Xbox One as a timed console exclusive sometime by the end of , using the Xbox Game Preview early access approach to test it.
Initially, Greene said that Microsoft was not directly involved in the porting but only providing assistance to make sure the port is good, and that most of the porting responsibilities are being done by Anticto, a Spanish developer.
Further, by being part of the group of studios under the Microsoft banner, they have been able to talk and incorporate technology from other developers, such as improved water rendering techniques they obtained from Rare that they had developed for Sea of Thieves.
Bihary said they have given Battlegrounds a "white glove" treatment, and for the Xbox One port have provided services from their advanced technology group and time and support from The Coalition , another of Microsoft Studios' subsidiaries.
Titled "Game Preview Edition", the early access version for the Xbox One was released on December 12, in both digital and physical formats. With the announcement of the Xbox release, PUBG Corporation stated that there were plans to port to additional platforms, such as the PlayStation 4.
PUBG Corporation studio head Brian Corrigan said that while they had had a small team working on the PlayStation 4 port for some time, it was only until the Xbox One port was mostly completed that they began fully working on the PlayStation port.
Cross-platform play support between the Xbox and PlayStation versions of Battlegrounds was added in October following a testing period during the prior month.
PlayerUnknown's Battlegrounds — Pioneer Edition was released on the streaming service Stadia on April 28, The game was free for Stadia's paid subscribers on launch.
Following the Chinese publication deal for the Windows version, Tencent Games and PUBG Corporation additionally announced that they were planning on releasing two mobile versions based on the game in the country.
In China, PUBG Mobile had been awaiting approval by the government for an authorized released, during which the game could only be offered as a public test.
However, Tencent's planned release was suspended due to the government approval freeze across most of By May , Tencent announced it would no longer seek to publish PUBG Mobile in China, but instead would re-release the game under the title, Game for Peace that readily meets China's content restrictions, such as eliminating blood and gore.
Support for 90FPS gameplay was added for select OnePlus devices in August Separate events were held for solo players, two-player teams, two-player teams fixed to first-person perspective, and four-player squads.
Each event featured three matches, with the player or team scoring the highest across all three named winners. Greene said that while he had envisioned the battle royale format to be a spectator sport since his ARMA II mod, their approach to making Battlegrounds an esport would be a matter of taking "baby steps".
Greene said that they would not actively pursue esports until after the game was fully released and that all major bugs were eliminated.
The Gamescom event demonstrated the issues surrounding the logistics of running a large Battlegrounds tournament with a large number of players involved, and they had worked alongside ESL to explore how to do this effectively in the future.
Further, Greene stated there was also the need to establish a format for presenting a Battlegrounds match to make it interesting to spectators, which he thought would take some time to develop given the nature of the emergent gameplay, comparing it to established first-person shooters and multiplayer online battle arena esport games.
Battlegrounds received "generally favorable reviews" on all platforms, with the exception of the PlayStation 4 version which received "mixed or average reviews", according to review aggregator website Metacritic.
Bluehole released statistics for the first four months of release that showed that over ten million rounds of Battlegrounds had been played, effectively equal to more than 25, man-years of time.
Several journalists commented on the game's rapid growth towards a large player base for a game that was still in early access.
Greene had confidence that the game could reach over a million players within a month, but some of his development team were only anticipating around , to , within the first year, and were surprised by its performance in its first month.
She thought that the design balanced the solitary periods when the player is scavenging or sneaking around with those of being in combat with others, and the approach is readily accessible to new players with very little waiting time to get into a new match.
Rock Paper Shotgun 's Michael Johnson described Battlegrounds as "a tactical shooting sandbox, a story generator, and a horror game all in one", providing some of the "highest highs" in multiplayer gaming as reason for its popularity.
Battlegrounds is considered the defining game of the battle royale game genre due to its popularity, even though other games, including Greene's previous mods, were already on the market.
Notably, Epic Games updated their in-development title Fortnite , a sandbox-based survival game that included the ability to construct fortifications, to include a battle royale mode that retained the fortification aspects.
Known as Fortnite Battle Royale , Epic later released it as a standalone free-to-play game in September Shortly after its release, Bluehole expressed concerns about the game, acknowledging that while they cannot claim ownership of the battle royale genre, they feared that since they had been working with Epic for technical support of the Unreal engine, that they may have had a heads-up on planned features they wanted to bring to Battlegrounds and could release it first.
Greene had expressed concern on the large number of games that have simply cloned the Battleground mechanics, particularly in China where clones of Battlegrounds are considered a new genre of "chicken-eating game" based on the "winner winner chicken dinner" line to a match winner in Battlegrounds.
For that to happen you need new and interesting spins on the game mode. If it's just copycats down the line, then the genre doesn't grow and people get bored.
Prior to release of their mobile versions, PUBG Corporation initiated legal action in the Northern Distinct Court of California against Chinese game publisher NetEase in January , claiming that their mobile games Rules of Survival and Knives Out infringe on Battlegrounds ' copyrights.
While some of these elements are common features of a battle royale game, PUBG asserted that other elements reference specific facets of Battlegrounds , such as references to chicken for winning a game or using cookware as weapons or armor, makes Rules of Survival imply a connection to Battlegrounds.
PUBG seeks both monetary damages and requiring NetEase from further distribution of the games. NetEase, in responding to PUBG's request to Apple to remove the games, denied that their games violated Battlegrounds ' copyrights.
Within three days of going live on the Xbox Live Preview Program in mid-December , Microsoft announced that Battlegrounds had sold more than a million copies on the platform.
Alongside this, Microsoft announced that Battlegrounds would be offered as a free add-on for those buying the Xbox One X console through the end of As of , the bulk of these players were in Asian countries such as China and India, where PUBG Mobile was released before Fortnite and could run on lower-powered mobile hardware.
In Japan, PUBG was the most popular PC game during While still in early access, Battlegrounds won the "Best Multiplayer Game" and was also nominated for the categories "Game of the Year" and "Best Ongoing Game" at The Game Awards Following release, Battlegrounds has been nominated and won several industry awards, including winning Best Multiplayer Game at the Golden Joystick Awards and The Game Awards , and Best Action Game at the D.
The game has also gained multiple award from individual press. Battlegrounds won the award for "Best PC Game", "Best Multiplayer", and "Best Spectator Game" at the IGN Best of Awards,    whereas its other nominations were for "Game of the Year"  and "Best Shooter".
In March , Battlegrounds was banned in the Indian state of Gujarat after the local government decided the game was "too addicting and violent" and an unnecessary distraction during exam season.
On July 1, , Battlegrounds was banned in Pakistan by Pakistan Telecommunication Authority citing the reasons that the game is addictive, wastage of time and poses serious negative impact on physical and psychological health of the children after receiving various complaints from different segments of society and Lahore High Court 's directions to look in the matter.
However the ban is temporary till further orders from the court. A meeting was held on July 30, between PTA and legal representatives of Proxima Beta who addressed the queries raised by authority and emphasized on continued engagement and a comprehensive control mechanism after which the ban was lifted from Battlegrounds.
Amidst the ongoing China—India skirmishes , the Indian government banned PUBG Mobile along with more than other Chinese apps, most made by Tencent and Netease , on September 2, , asserting the apps were "stealing and surreptitiously transmitting user data in an unauthorized manner to servers which have locations outside India".
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Archived from the original on August 8, Say someone's ambushed you from a second-story window—they've tagged your friend, who's now incapacitated behind a tree and bleeding out.
Your body armor is shot up and about to break. Do you pop a smoke grenade and run to revive them, or fight from where you're standing?
Maybe your third teammate could put some suppression into the windows of the building while you rush in, but wait, you can't be sure how many friends this attacker might have.
And look, there's a vehicle parked at the bottom of the building—should you pop its tires to prevent a getaway, or keep it intact for your squad?
Decisiveness is a skill, and PUBG is a platform for dumb schemes and accidental bravery. Unfortunately, it's indoors that some of the combat dynamics fall apart.
Melee is clumsy and unreliable, relegated to desperation or taunting. Almost all surfaces are impenetrable, and some fences can't be shot through.
Footstep audio doesn't have enough fidelity to make hearing a reliable sense in all situations, making it hard to be certain whether someone's above or below you.
No attempt is made to explain the origin of the scary blue electric field, the setting, or why you're fighting to the death.
Another gripe is that the level of visual polish varies a lot between the weapons. When you feed ammo to an empty AKM, your left arm reaches across your body to smack the charging handle, a nice detail.
But some ironsights, like that of the M, are blocky and low-res. The shotguns are unpleasant, unreliable, and hard to read. Worst, PUBG's scale means that my framerate still occasionally dips by 20 fps at an inopportune moment, although hardware performance has improved tremendously since its early months.
Our PUBG performance analysis has more details on hardware requirements if you're interested. These problems melt away at long range, where I think PUBG is at its best.
My favorite phase in a match is about 10 minutes before the endgame, when anyone still alive is geared to the gills but the circle is big enough that engagements are happening through 4X and 8X scopes.
Each shot across a long canyon or field is a parabolic prayer—the target might've shifted three feet by the time your shot travels meters and burrows into the dust, kicking out a particle effect.
Hitting someone on the run at this distance convinces you you're the son of Neo and Robin Hood, gifted with precognition. It feels damn, damn good.
PUBG's simplest system is also its most important. Every couple minutes, a new, smaller safezone is randomly declared, telescoping within the area of the previous one.
If you're blessed, successive safezones will seem to mirror your position. Anyone caught outside takes damage over time, and has to migrate under pressure.
This asphyxiating grip PUBG exerts on its map is the force that puts its mechanics in motion. It works wonderfully, forcing players out of their comfort zones, encouraging mistakes and bad decisions, limiting how much looting and shooting you can do, and making the value of your real estate uncertain.
Without this sense of urgency, PUBG would be dull. It's also artificial to the point of dissonance. Absent of voice acting or even rudimentary narrative handholds the vaguely post-apocalyptic setting doesn't offer many clues either , PUBG can feel hollow of personality, especially with each custom character issuing the same thousand-yard stare regardless of their situation.
There is some upside to this story vacuum: you fill the void with your tales of heroism and idiocy. Reklame: Playerunknown's Battlegrounds jetzt bei Amazon bestellen.
Alle 10 Bilder in der Galerie ansehen. Immer öfter entscheiden in den Schusswechseln von PUBG statt Glück und Reaktionsvermögen der Einsatz von Cheats und unerlaubten Hilfsmitteln über Sieg und Niederlage.
Seite 1 PUBG-Review: Erfolgsgeschichte und Battle-Royale-Spielprinzip. Seite 2 PUBG-Review: Langeweile, Cheater und die Test-Wertung. Seite 3 Bildergalerie zu PUBG im Test: Im Herzen noch ein Early-Access-Shooter.
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Für den User entstehen hierbei keine Kosten. Es gibt 48 Kommentare zum Artikel Login Registrieren. Von Bonkic Erfahrener Benutzer.
Antworten Zitieren. Von merandey Neuer Benutzer. Habe mir nach langer Zeit mal wieder die Pc-Games gekauft, vielleicht auch mit dem Gedanken, das einige gute Tips zu PUBG dabei sind waren auch dabei.
Die Wertung unter 70 geht aber mal gar nicht. Das kann nur jemand bewertet haben der noch sein WOW Abo laufen hat, das er mit WotlK angefangen hat!
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Corsac Namwer RYzzD. STALKER LeON PotaToO POVPOV AstroX Raa FIRE. ANEES MIMEL EEVEE ICA RYSYAA. Hykw Can.Tests zu Playerunknown's Battlegrounds. Playerunknown's Battlegrounds im Test: Review zur fertigen Version des Massenphänomnens PUBG. Auf dem PC ist PUBG der Hit des Jahres Wir testen, ob der Battle-Royale-Shooter in einer ersten Preview-Version auch auf der Xbox One funktioniert. Endlich kommt PUBG auf die PlayStation 4. Wie gut spielt sich der Vorreiter des Battle Royale nach einem Jahr Xbox-Exklusivität auf Sonys. PlayerUnknown's Battlegrounds (PUBG) ist für mich noch immer das beste Battle Royale, weil es das ruhige Vorantasten stärker betont als die.